![]() ![]() If you know how you want your map to look, then select the best set. Set of stratum textures loaded to the new map. You can describe the history of the map here. See below for correct map naming conventions. This will be also used to name folders and files. Sample maximum height for heightmap brush (pipette) Sample minimum height for heightmap brush (pipette) Sample target height for heightmap brush (pipette) If it can't find a matching object it will display a gray selection where it should be.ĭragging over terrain will change brush sizeĭragging over terrain will change brush strength Matching objects will be selected as orange. Tolerance is how far in-game units the editor will search for symmetrical objects when selected. To open symmetry settings go to Symmetry/Symmetry settings. ![]() You need to select the right one before making changes to the map because everything you do will be symmetrical based on the selected settings. The editor supports several symmetry options for editing maps. FAForeverMapEditor_Data/Structure/brush/ ¶ Symmetry When opened, the editor will load all brushes from that folder. Brushes need to be 512px x 512px grayscale PNG without an alpha channel. You can create or modify existing brushes used by the FAF Map Editor. You can find them here:Ĭ:/Users//AppData/LocalLow/ozonexo3/FAF Map Editor/ ¶ Custom brushes When the editor crashes or behaves strangely it may be useful to send a log to the developer. This bug has been fixed for FAF so this is no longer requiredĬhange the scale of editors' UI ¶ Editor LOG This will not allow for painting higher or lower than 50 units from the lowest/highest point on the map to prevent a "black plane bug". Use this feature to better see all markers on the map. This will scale markers up when the camera is away. You can select a faction and disable Fog of war. The maximum number of steps saved in memory for Undo and Redo. If empty, backups will be saved in FAForeverMapEditor_Data/MapsBackup/. The path where backups of old maps files will be moved. The Alpha version can only load maps from that folder, so if you have maps in a different folder, you need to change this path or move the maps to the specified folder. When using the Default button editor will try to find the path by itself. It will also work with vanilla Supreme Commander, but always use Forged Alliance to get access to all the new assets. Sup Com Forged Alliance installation path Spy Emanciator Map Editor Playlist (does not include AI Marker Tutorial) ¶ Setting up the editor ¶ Preferencesīefore loading any map you must specify the paths to your game and maps folder. You can download the current version here. However, ozonex expects to release a beta version soon.įA Forever Map Editor Github Issues. It is currently in alpha, which means the editor is in its testing phase, and some features are still lacking. FA Forever Map Editor is a new map editor developed for FAF by ozonex. ![]()
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